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Get To Know Us

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Hey there everybody, we are FeDoro, the team with a dream. And that dream is games! The new fresh-faced kid on the block with a TON of cool stuff we want to put out there. From action games to RPG's, we're brimming with creative ideas to bring to life, one step at a time. We're movers, shakers and game-makers. We hope you're here to enjoy the ride, 'cause we sure are! Please check out some of the cool stuff we've been working on!

Our Team

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Lucas Merlijn Venema

CEO, Programmer & Gameplay Designer

"Don't forget your seatbelt."

Hocus pocus dogus!

Lucas is the CEO of FeDoro, as well as our primary gameplay designer and an experienced programmer. Knowledgeable about the goings-on and trends for gaming, his ideas and concepts help bring our projects to fruition. His history with programming and Game Development makes his insight and experience invaluable.

 
Currently attending Hanze, University of Applied Sciences.

Tess Janina Kissmann

Product Lead, 2D Artist & Narrative Designer

"Professional shortie of the group."

Tess is the lead writer and artist for Golden Descent. Her impeccable art skills are both recognizable and flexible, allowing her to do anything she sets her mind to. Ambitious and with a strong work ethic, she inspires everyone around her with her passion and vision.
 
A fan of Rune Factory and the Fate series. She also likes pink to an almost obsessive degree.


Currently enrolled at Hanze, University of Applied Sciences.

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Jay Yor-el Groman

Bookkeeping, Programmer

"RPGs have taught me that anything can be solved with excessive grinding and bigger numbers."

The newest addition to our team. Yor-el was bought in as our new Lead Programmer, bringing in a decade of programming experience. His work ethic has earned him the nickname of 'The Machine'.
Alongside his skills, he brings a relaxing and dependable vibe to our team.

He is also a talented artist, as can be seen.


Currently attending Hanze, University of Applied Sciences.

Erikas Kupšys

Community Guy, System & Narrative Designer

"It do be like that sometimes, but it don't always have to."

A burning potato. Jokes aside, Erik has decades of experience in writing homebrew D&D 5e content. Alongside Tess, he came up with the idea behind Golden Descent.
He is also aiming to further his skills in various other areas such as design, showing his ambitious self.


Currently attending Hanze, University of Applied Sciences.

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Nancy Brokmann

Marketing, 3D Artist & Audio Designer

"I like food."

She is Nancy and she is fancy. Nancy has great experience in 3D art, though her skills in 2D art are not to be underestimated. Alongside her artistic skills, she is also dabbling into Audio Design as another interest of hers.

Her cheery personality makes her the resident sunshine of our group.


Currently attending Hanze, University of Applied Sciences.

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